Megumin, chaotic female elven Wizard ---------- ##.........| # |......(.| --------------- ### |........| |.............| ------------ # |........-#######-.............| |...........###### ------.--- --------.------ |..........| # # |...........# ### ### |..........| # # |...<......|# ######## B@################### |..........|# # -.------ ---.- ------------### ------|-- ###########|.....[| ##....| # |.......+## # |......| # |...| ### |.......| ### |.......#### |...+ # |.......| # -------- |...| ###|........## |...| #........| ----- |.......| --------- Megumin the Conjurer Experience level: 3 Strength: 10 Dexterity: 14 Constitution: 13 Intelligence: 17 Wisdom: 15 Charisma: 8 Health: 0(18) Energy: 32(32) AC: 9 Gold: 155 Moves: 663 Your Inventory: Coins $ - 155 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 uncursed scrolls of identify j - a blessed scroll of enchant weapon Spellbooks k - a blessed spellbook of force bolt l - an uncursed spellbook of charm monster Potions f - an uncursed potion of water g - an uncursed potion of booze h - an uncursed potion of blindness o - an [uncursed] silver potion [of confusion] Rings d - an uncursed +1 ring of increase accuracy (on right hand) e - an uncursed ring of conflict Wands c - an uncursed wand of speed monster (0:3) p - an [uncursed] wand of light [0:14] q - an [uncursed] wand of striking [0:4] Tools m - an uncursed bell Gems r - an [uncursed] black gem [obsidian] Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [||||||||] b - charm monster 3 enchantment 0% [||||||||] Your skills at the end: Fighting Skills Weapon Skills quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Basic / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were fervently aligned. Hunger level was 309. Your alignment was 12 / 13. Monster difficulty range was 0 - 3. Level difficulty was 3. You were magic-protected. You saw invisible. You had infravision. You had a +1 bonus to hit. You were fast. Your luck was zero. You are dead. Vanquished creatures: an iguana a large kobold 2 goblins 5 grid bugs 3 lichens 3 newts 15 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 11 times. You read items or engraved 3 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 1 time. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 3 Level 1 a fountain a long staircase Level 2 a general store, a fountain Level 3 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:82 you reached level 2 of The Dungeons of Doom. On T:178 you advanced to experience level 2. On T:312 you reached level 3 of The Dungeons of Doom. On T:500 you advanced to experience level 3. Latest messages: A lit field surrounds you! You add with a wand of light to the writing in the dust. You add with a wand of striking to the writing in the dust. The wand unsuccessfully fights your attempt to write! The door opens. (2x) There's some graffiti on the floor here. You read: "They say th?? one trcll is wort? 10,?00 newts.". You see here a plate mail. Magic energy restored. The giant bat bites! (2x) [HP-9=9] The crude dagger misses the giant bat. The giant bat bites! (2x) You die... Final status: Goodbye Megumin the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 472 points, and 155 pieces of gold, after 663 moves. You were level 3 with a maximum of 18 hit points when you died.